Thank you for looking at this page.

This is the page for "Greenery", a 2D game currently under development.

This is still an alpha version, and you can play the basic elements of the game.

It may still be unbalanced or contain bugs. We plan to work hard to implement some content in the future.

【overview】

  • Players must explore the city and escape the encroaching green wall.
  • If the player goes down or is caught by the green wall, they will be pulled back to the campsite.
  • You can get items from chests and breakable objects.
  • By placing items in the campsite, the player's status will improve and new locations will appear. Some items have synergy effects.

【How to use】

←→  : Move

Space : Jump

E : Action

F : Attack

I : Inventory

※You can change the language and exit the game by clicking the tool icon in the upper left corner of the inventory.

【Hint】

  • Food can restore your health.
  • At first, you can make a hardware store appear by placing a lot of wood and nails in your camp. If you can get a hammer from the hardware store, placing them nearby will create a synergistic effect.


【Future Plans】

  • Further content will be added, including items, locations, and stages.


【Notes】

  • The assets for this game have been developed independently and are being developed on my personal time, so the development speed is not very fast.
  • As the game is still under development, save data for each version may not be compatible.
  • Once the beta version is released, it may move to early access.
  • ※Only in the WebGL version (v0.1.0), there is an issue where the locale is not initialized properly, so the settings are not saved at present. Also, there is an issue where the button size becomes large. (The download version (v0.2.0) has resolved this issue.)

Download

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Click download now to get access to the following files:

Greenery-Alpha0.2.0_Win.zip 28 MB

Development log

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